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d3d11 samples ドキュメント
d3d11 samples ドキュメント
  • basic
    • CreateWindow
    • CreateDevice
    • CreateSwapChain
    • RTV from SwapChain
    • Dear ImGui
    • ImGui + Dockspace
    • RTV from Texture
  • Pipeline
    • CompileShader
    • Shader Reflection
    • Basic Pipeline
    • Constant Buffer
    • Texture
    • InputAssembler
    • BlendState
    • MipMap
    • DXSAS
    • PostEffect
  • 2次元
  • 3次元
    • 仕様決め
    • Orbit Camera
    • Depth Test
    • SceneGraph
    • TinyGizmo
    • glTF
    • Shading
      • Phong reflection model: ADS(Ambient Diffuse Specular)
      • Tangent Space Lighting
      • Physically Based Rendering
  • todo

Shading¶

  • Phong reflection model: ADS(Ambient Diffuse Specular)
    • VertexADS(Ambient, Diffuse, Specular)
    • PixelADS(Ambient, Diffuse, Specular)
  • Tangent Space Lighting
    • tangent
    • vs
    • ps
    • NormalMap を作る方法
  • Physically Based Rendering
    • Diffuse
      • 正規化Lambert
        • Albedo
    • Specular: 鏡面反射モデル
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Phong reflection model: ADS(Ambient Diffuse Specular)
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